I literally only have to model and texture the ship(which will be at a distance so I don't have to make it too complicated) and a table to have the sets done.
This was to see how streaky I wanted the table
The Yellow ball was to see how reflective it was.
To make the table I used this tutorial to create the wood texture http://www.pixelophy.com/2011/01/creating-realistic-wood-texture-using-only-procedural-textures/ it uses the 3d texture within maya to create a wood texture. I would usually use photo textures but this seems to work pretty well for what I want. Next I made a slightly larger(only just) transparent duplicate table that incases the original table. The duplicate has the streaks in the specular channel(and bump) to try and make the table look like it has been coated in laquer or polyurethane.
Then to create the inlay there is a third table layer inbetween the wood and the laquer that is mostly transparent except for the inlay. I like doing it this way because there is a slight shadow underneath the inlay which makes it pop out a little.
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